The most in-demand skill in the current 3D animation climate is the ability to create a production-ready rig (skeleton) for animatable characters. This intermediate course will cover the principles of bone placement, weighting, constraints and targets for bipedal and quadrupedal models and other advanced techniques for the rigging of CG characters.
Ten-Week Class: Monday evenings from 7PM - 10PM (1/25/10 to 4/5/10)
Price: $1500 (ONLY $500 if you qualify and are pre-approved for the CSATTF grant)
Prerequisite: Maya 101 or equivalent experience with Autodesk Maya.
Instructor: John Park

If you apply for ETP and/or CSATTF grants, please click below for the appropriate forms:

*Based on 2/3rds reimbursement of full price after class completion. You MUST apply and be approved by CSATTF prior to start of this class. Call 323.227.8776 or EMAIL US for more info.